Showing posts with label 3dmodel. Show all posts
Showing posts with label 3dmodel. Show all posts

Wednesday, December 30, 2015

TNG's Latest Work

Check out our latest render we've been working on. After 3D scanning the model, our artists used V-Ray and XGen to get to this version. Look for the final in our next newsletter.

Wednesday, November 25, 2015

Firefighter Render

This firefighter is our most recent render. We first 3D scanned him with a hand held scanner and then applied textures. Tell us what you think.
 
 


Thursday, November 19, 2015

TNG Visual Effects Film, TV and Video Game Credits

We've been providing our #3Dscanning services to the film, television and video game industries since TNG first began. To see what projects we've been a part of, check out our IMDb page.



Friday, November 6, 2015

Characters On The Move

If you need a character to transform into a liquid or a creature, creating a digital double of your talent is a great start. Contact us if you need your talent 3D scanned.

Click here to read more.




Monday, October 12, 2015

Creating Your Digital World Using LIDAR

LIDAR 3D scanning in conjunction with character 3D scanning is an efficient way to begin any production, whether it is for film or television. How can LIDAR enhance your next project?

Click here to read more.


Tuesday, September 15, 2015

3D Scanning the World

As technology gets better and we look to create more and more digital assets, it is just a matter of taking things from the real world and bringing them into the digital world.

Click here to read more.


Monday, September 14, 2015

Digital Doubles in Film & TV

Using a digital character, or digital double, can give a scene more flexibility. How can a 3D model be of use in your next project?

Click here to read more.



TNG North American Locations



We welcome your feedback! Comment on our blog or visit our Facebook page.

Tuesday, July 28, 2015

TNG Recent Render

Here is our lasted render, Natsuko. She was rendered in Maya via VRay. We used subsurface scattering to make the skin look realistic, and also laid out the various texture maps for you to view. This is a sample of our work. Let us know if you have any questions about our services.

www.tngvfx.com


Wednesday, June 17, 2015

Bringing Digital Zombies to Life!

We scanned this prosthetic #zombie bust to create a digital zombie with animation. Watch it come to life in this video that takes you through the process. #3Dscanning



TNG North American Locations
We welcome your feedback! Comment on our blog or visit our Facebook page.

Thursday, May 14, 2015

Using Cyber Characters for Film, TV and Games

Cyber characters like our vampire here have many uses in film, tv and games. They can be inserted into any digital set as a main character or background filler. #3dscanning #vfx


Monday, May 11, 2015

TNG VFX Recent Work

We're always working on new 3D models or reworking ones from our inventory. Here's one we applied some textures to recently. We've been calling him the 'Wilderness Wanderer.' For more samples of our work, visit our website: tngvfx.com



Capturing the World and Its Content

A 3D scanned model has multiple uses. If a set or vehicle needs to be blown up, using digital content allows a Director to shoot take after take. How can digital content help you with your project?

Read full article here.

 
 
TNG North American Locations
 
We welcome your feedback! Comment on our blog or visit our Facebook page.

Tuesday, April 14, 2015

The Future of Video Games

The increase of quality 3D graphics over the years has brought video gaming to an all time high. How can 3D scanning help keep you a step above the rest?

Read the full article here.


 
TNG North American Locations
 
We welcome your feedback! Comment on our blog or visit our Facebook page.

Tuesday, March 31, 2015

Our latest work in progress

Take a look at our 3D model we've been working on. The final full body render will be featured in our April newsletter. Stay tuned!


 
TNG North American Locations
 
We welcome your feedback! Comment on our blog or visit our Facebook page.

Tuesday, March 24, 2015